More so, how important is BS damage rolls on gear vs other offensive stats? (for example my helmet had 6% crit chance but I rolled it off for 15% BS damage to stay within 1:10 ratio for ChC / ChD). And AS, is there a breakpoint or sweet spot? I am sitting at 1.96 attacks / second atm before Gogok / Laws of Valor active, and about 59% CDR.Īlso should I prio Attack speed over crit chance or cdamage? (I know ideally I want 1:10 ratio between ChC / ChD). In my position is it more important to get the ancient version for the pure dmg buff and DR, so I can drop esoteric and get bane of stricken / trapped even if they don’t have ideal stats / rolls, or stick with the non-ancient ones who have the right stats? Am using CoE and Justice Lantern (with unity cubed), ~300mil toughness before getting hit or popping skills (akharat champ / provoke), sadly I still need to get 5 items in ancient version (chest piece, gloves, justice lantern, shoulders and boots).Īlso running gogok to help me with AS / CDR due to non-ideal rolls on some of the ancients (and primal shield) so I am at 2 attacks / second outside of Laws of Valor (as I figured out having more uptime on Valor & provoke & champ akkharat will give me more overall DPS / toughness than using bane of trapped for example - could be wrong tho). I am only 1200 paragon atm and I am forced to use esoteric gem to stay alive in GR100+ (I am running the ice climbers & stone gauntlets variant, with leoric crown not andariel’s). I saw 2 versions of the build, one with ice climbers & stone gauntlets and other with illusory boots. Heya, new to LoD BS this season, I used to play akkham BS (and even adapted it with crimson for more goodies).
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